Technical education without a room full of hardware
The game lets pupils learn in a playful way how a computer works, without needing physical hardware.
Alongside the technical skills, pupils also practise social and customer-oriented skills.


Take a computer apart, then build it
The game is a complete virtual learning environment. Pupils start by taking a virtual computer apart and putting it back together.
Customers who react to your help
Next come realistic scenarios: virtual customers walk into a shop with a technical problem, and the pupil solves it.
The customers show emotions such as enthusiasm or frustration, depending on how quickly and how well the pupil helps them. That way pupils also practise social and communication skills. Game elements and direct feedback are designed to keep them engaged.
Planning something similar for your own learners? You can talk to us about a project like this.