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Insights on digital learning, AI literacy and EU projects

Practical articles and news for adult educators, training managers and the people who build EU consortia. We write about the topics behind our work: scenario-based learning, choosing the right technology, AI literacy, EU competence frameworks and how organisations take part in Erasmus+ projects.

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Adult education and skills. What an SBB-recognised learning company is, DIGI-METER: making DigComp measurable and our news on joining the EU Pact for Skills.

Scenario-based learning and serious games. Scenario-based learning examples and gamification in education for adults.

Technology for learning. Web app, tablet or headset? Choosing the medium and accessible VR heritage: lessons from the Sassenpoort.

AI literacy and the AI Act. AI Act Article 4 after the 2026 amendment, and for the background, the AI literacy duty as it started in February 2025.

EU frameworks and Erasmus+. DigComp 3.0 in Erasmus+ adult education, Erasmus+ OID and PIC for SMEs and news from Sensing Otherwise, the Erasmus+ project that started in October 2026.

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Each article carries the date it was published and names its sources. Articles are accurate as of that date; when something important changes later, we add a dated update note instead of rewriting history. Articles about rules and frameworks also show when we last checked them. Articles are published under the editorial responsibility of Crow Group B.V., and a person on our team reviews each one before it goes live.

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